The experience is assembled from decisions nobody coordinated
Marketing sets an expectation, sales makes a commitment, operations delivers, support repairs. Each is competent and the sequence is nobody’s.
Omni Core · Object
The whole relationship as the customer experiences it — including the parts after the purchase, where most of it happens and least of it is designed.
The term
The Market Core covers the journey to a purchase. This object covers the journey the customer actually lives in: onboarding, use, support, renewal and departure. The second is longer, less designed and more predictive of whether they stay.
A map is only useful if it is drawn from the customer’s side. An internal process map with customer labels attached describes what the organisation does, which is a different and much better-understood thing.
Most experiences are not designed at all. They are the accumulated consequence of decisions made in separate functions, each reasonable, none of which considered the sequence a customer passes through.
Why it earns a place
Marketing sets an expectation, sales makes a commitment, operations delivers, support repairs. Each is competent and the sequence is nobody’s.
Research on how experiences are remembered is consistent: the peak and the end dominate. Spreading effort evenly across a journey wastes most of it.
Within a function the experience is usually fine. Between functions the customer repeats themselves, and that is where the memorable failures occur.
One level in
Four working areas. The first draws what actually happens, the second finds where it matters, the third addresses where it breaks, and the fourth changes it.
What the customer actually experiences, in order, from their side — including the waiting, the repetition and the parts the organisation never sees.
LearnThe few points that disproportionately determine how the whole is remembered, identified rather than assumed.
LearnWhat happens when a customer moves between channels or functions, which is where context is lost and where the experience most often fails.
LearnAcross the framework
Beyond the framework
The Omnigoal says where this belongs and what it touches. It does not tell you how to think about it — other people have done that, and done it well. These are theirs.
Map what the customer experiences and everything behind the counter that has to happen for it, on the same diagram.
A line of visibility separates what the customer sees from the work that supports it, with support processes below that again. Its diagnostic power comes from that line: most service failures are not failures of the visible step but of something underneath it that nobody had drawn.
G. Lynn Shostack, “Designing Services That Deliver”, Harvard Business Review, 1984.
A company is judged in the brief encounters between a customer and a member of staff, and nowhere else.
Written from the turnaround of an airline, it argued that the impression of a company is created in millions of small interactions, none of which a manager attends. The management conclusion follows directly: authority has to sit with the person in the encounter, because the encounter is over long before anyone can be asked.
Jan Carlzon, Moments of Truth, Ballinger, 1987.
These are other people’s models, named here so you can go to the source and use them properly. The Omnigoal is not affiliated with their authors and is not endorsed by them; nothing of theirs is reproduced here — no canvas, no diagram, no wording. Each is described in our own words, with the originator credited, because the framework is a place to put thinking, not a replacement for the people who did it. Model names and trademarks belong to their respective owners and are used here only to refer to the work itself.
Every model in the framework, and where each one belongsDraw the map from the customer’s side. An internal process map with customer labels describes something else entirely.
Collects and analyses customer feedback to gain valuable insights into their experiences and areas for improvement, driving continuous enhancements in service and product offerings.
LearnProvides effective and efficient support to resolve customer issues, emphasising the importance of customer satisfaction and loyalty through responsive and helpful service.
LearnEnsures that digital interactions are intuitive, engaging, and user-friendly, contributing to a seamless and enjoyable customer experience across all digital platforms.
LearnTailors interactions and experiences based on individual customer preferences and behaviour, enhancing engagement and satisfaction through customised content and recommendations.
LearnDevelops and manages programmes that reward and incentivise repeat customers, fostering long-term loyalty and positive experiences through attractive rewards and benefits.
LearnEnsures a consistent and seamless experience across all channels, integrating personalised interactions and synchronised customer data to provide a unified and cohesive customer journey.
Learn