UI and UX Optimization · Design decisions · Component
The decision
What was chosen — recorded so a later change knows what it is changing.
The deliverable
What it is
Interfaces accumulate decisions. Each is visible in the result and none of them explains itself, which makes every later change partly a guess.
A one-line record per non-obvious decision is enough and takes less time than the discussion that produced it.
One level in
What it is made of
Each element is a constituent part of the component. Follow one to see the attributes it carries.
Record the obvious alternative and why it was rejected. That is what a later designer will propose.
The other components in design decisions
The rationale
What problem it solves, which the interface cannot show — the part that prevents the decision being undone.
LearnThe rejected
What was tried and did not work — because the obvious improvement has usually already been attempted.
Learn