UI and UX Optimization · Design decisions · Component

The rejected

What was tried and did not work — because the obvious improvement has usually already been attempted.

The deliverable

What it is

Every interface has a history of attempted improvements that made things worse and were reverted. Without a record, they are attempted again.

This list is short, cheap to maintain and saves a disproportionate amount of repeated work.

One level in

What it is made of

Each element is a constituent part of the component. Follow one to see the attributes it carries.

  1. The attempt

    What was tried.

    3 attributes: Attempt · Date · Ran for

    Learn
  2. The outcome

    What happened.

    3 attributes: Effect · Measured · Reason

    Learn
  3. The conditions

    What would have to change for it to be worth trying again.

    3 attributes: Condition · Still applies · Revisit

    Learn

A change reverted on opinion leaves the question open. Say which reversions were measured.